Augmented Reality and Virtual Reality in Education

Paper Details
Manuscript ID: 2125-1112-4797
Vol.: 1 Issue: 7 Pages: 68-77 Nov - 2025 Subject: Computer Science Language: English
ISSN: 3068-1995 Online ISSN: 3068-109X DOI: https://doi.org/10.64823/ijter.2507009
Abstract

Abstract—Augmented Reality (AR) and Virtual Reality (VR) are rapidly emerging as transformative technologies in modern ed- ucation, redefining traditional teaching and learning paradigms. These immersive technologies allow learners to visualize abstract concepts, interact with complex systems, and participate in simulations that are otherwise difficult, dangerous, or costly to perform in physical settings. AR overlays digital content onto real- world environments, enhancing comprehension of theoretical concepts, while VR provides fully immersive virtual spaces where learners can explore scenarios from multiple perspectives. Research indicates that AR/VR integration in ed- ucational settings can enhance student engagement by nearly 40% and improve knowledge retention by up to 35% compared to conventional learning methods.The integration of AR/VR with Artificial Intelligence (AI) enables adaptive learning experiences tailored to individual student needs, providing real-time feedback, personalized learning paths, and intelligent tutoring systems.

Keywords
Augmented Reality (AR) Virtual Reality (VR) Education Immersive Learning Artificial Intelligence (AI) Adaptive Learning Student Engagement Knowledge Retention Interactive Learning Personalized Learning
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Cite this Article

Rittika Prasshant Satam, Dr. Sonal Ayare (2025). Augmented Reality and Virtual Reality in Education. International Journal of Technology & Emerging Research (IJTER), 1(7), 68-77. https://doi.org/10.64823/ijter.2507009

BibTeX
@article{ijter2025212511124797,
  author = {Rittika Prasshant Satam and Dr. Sonal Ayare},
  title = {Augmented Reality and Virtual Reality in Education},
  journal = {International Journal of Technology &  Emerging Research },
  year = {2025},
  volume = {1},
  number = {7},
  pages = {68-77},
  doi =  {10.64823/ijter.2507009},
  issn = {3068-109X},
  url = {https://www.ijter.org/article/212511124797/augmented-reality-and-virtual-reality-in-education},
  abstract = {Abstract—Augmented Reality (AR) and Virtual Reality (VR) are
  rapidly emerging as transformative technologies in modern ed-
  ucation, redefining traditional teaching and learning paradigms.
  These immersive technologies allow learners to visualize abstract
  concepts, interact with complex systems, and participate in
  simulations that are otherwise difficult, dangerous, or costly
  to perform in physical settings. AR overlays digital content
  onto real- world environments, enhancing comprehension of
  theoretical concepts, while VR provides fully immersive virtual
  spaces where learners can explore scenarios from multiple
  perspectives. Research indicates that AR/VR integration in ed-
  ucational settings can enhance student engagement by nearly
  40% and improve knowledge retention by up to 35% compared
  to conventional learning methods.The integration of AR/VR with
  Artificial Intelligence (AI) enables adaptive learning experiences
  tailored to individual student needs, providing real-time feedback,
  personalized learning paths, and intelligent tutoring systems.},
  keywords = {Augmented Reality (AR), Virtual Reality (VR), Education, Immersive Learning, Artificial Intelligence (AI), Adaptive Learning, Student Engagement, Knowledge Retention, Interactive Learning, Personalized Learning},
  month = {Nov},
}
Copyright & License

Copyright © 2025 Authors retain the copyright of this article. This article is an open access article distributed under the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0/) which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.